Sculkic Vacuum
- Registry ID:
sculkmancy:sculkic_vacuum - Loader status:
both
Description
Section titled “Description”Sculkic Vacuum is a functional block with source-confirmed behavior. On interaction, it opens a gameplay menu (SculkicInfuserGUIMenu). State and inventory are backed by block entities (SculkicVacuumBlockEntity). It runs scheduled logic ticks at interval(s) 3 ticks. Breaking/replacing the block drops stored contents. Its runtime behavior is driven by procedures such as SculkicVacuumOnTickUpdateProcedure.
Gameplay Progression
Section titled “Gameplay Progression”- Role in the mod: It functions as an interactive workstation with menu-driven gameplay. It belongs to the machine/energy stack and supports automation-oriented systems.
- How this advances the player: Players can obtain it via 1 scanned crafting recipe(s). Input path example:
TODO/VERIFY. No downstream crafting usage was detected in scanned JSON; progression may come from block runtime effects. - Reward: It unlocks menu-driven conversion/processing workflows tied to its block entity and procedures.
- What can be crafted with it: No direct craft outputs were detected from this block in scanned JSON (TODO/VERIFY for tag/procedure-based recipes).
Crafting Paths
Section titled “Crafting Paths”Recipes that craft sculkmancy:sculkic_vacuum
sculkic_vacuum_recipe(both-different) (source:/home/julianvanmoorst/Documents/sculkmancy/src/main/resources/data/sculkmancy/recipe/sculkic_vacuum_recipe.json)
Recipes that use sculkmancy:sculkic_vacuum as an ingredient
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TODO/VERIFY: no downstream crafting usage found in scanned JSON (tag-based usage may not be expanded).
-
Full matrix: /generated/recipe-matrix/
Texture
Section titled “Texture”
Texture Source Anchors
Section titled “Texture Source Anchors”- NeoForge texture source:
/home/julianvanmoorst/Documents/sculkmancy/src/main/resources/assets/sculkmancy/blockstates/sculkic_vacuum.json - NeoForge texture file:
/home/julianvanmoorst/Documents/sculkmancy/src/main/resources/assets/sculkmancy/textures/block/sculk_29_be1.png - Fabric texture source:
/home/julianvanmoorst/Documents/sculkmancy-fabric-poc/src/main/resources/assets/sculkmancy/blockstates/sculkic_vacuum.json - Fabric texture file:
/home/julianvanmoorst/Documents/sculkmancy-fabric-poc/src/main/resources/assets/sculkmancy/textures/block/sculk_29_be1.png
Technical Details
Section titled “Technical Details”- NeoForge symbol:
SCULKIC_VACUUM - NeoForge registry properties:
TODO/VERIFY(settings declared indirectly or in block class). - NeoForge block class:
SculkicVacuumBlock(/home/julianvanmoorst/Documents/sculkmancy/src/main/java/net/mcreator/sculkmancy/block/SculkicVacuumBlock.java). - NeoForge class inheritance: extends
Block; implementsEntityBlock. - NeoForge runtime hooks:
appendHoverText,getLightBlock,getMenuProvider,newBlockEntity,onPlace,onRemove,tick,useWithoutItem - NeoForge linked procedures:
SculkicVacuumOnTickUpdateProcedure - NeoForge menu integration:
SculkicInfuserGUIMenu - NeoForge block entities:
SculkicVacuumBlockEntity - NeoForge scheduled tick intervals:
3 - NeoForge content drop on break:
enabled. - NeoForge constructor properties:
sound(SoundType.ANVIL),strength(1f, 100f) - Fabric symbol:
SCULKIC_VACUUM - Fabric registry properties:
sound(BlockSoundGroup.ANVIL),strength(1f, 100f) - Fabric block item registration:
enabled. - Fabric block class:
SculkicVacuumBlock(/home/julianvanmoorst/Documents/sculkmancy-fabric-poc/src/main/java/net/mcreator/sculkmancy/block/SculkicVacuumBlock.java). - Fabric class inheritance: extends
Block; implementsBlockEntityProvider. - Fabric linked procedures:
SculkicVacuumOnTickUpdateProcedure - Fabric block entities:
SimpleBlockEntity - Fabric scheduled tick intervals:
3
Data Source Anchors
Section titled “Data Source Anchors”- NeoForge:
SCULKIC_VACUUM(/home/julianvanmoorst/Documents/sculkmancy/src/main/java/net/mcreator/sculkmancy/init/SculkmancyModBlocks.java) - Fabric:
SCULKIC_VACUUM(/home/julianvanmoorst/Documents/sculkmancy-fabric-poc/src/main/java/net/mcreator/sculkmancy/ModBlocks.java)
Related Mechanics
Section titled “Related Mechanics”- Blocks Overview
- Generated Block Registry
- Energy Network
- Mechanics Overview
- Generated Mechanics Handlers
Verification Notes
Section titled “Verification Notes”- Static parse indicates no unresolved issues.