Liquified Sculk
- Registry ID:
sculkmancy:liquified_sculk - Loader status:
both
Description
Section titled “Description”Liquified Sculk is a functional block with source-confirmed behavior. It runs scheduled logic ticks at interval(s) 400 ticks. Its runtime behavior is driven by procedures such as LiquifiedSculkBlockAddedProcedure, LiquifiedSculkMobplayerCollidesBlockProcedure, LiquifiedSculkOnTickUpdateProcedure.
Gameplay Progression
Section titled “Gameplay Progression”- Role in the mod: Liquified Sculk is a progression block with behavior anchored in registry + runtime handler sources.
- How this advances the player: No direct crafting recipe for this block was found in scanned JSON (TODO/VERIFY for loot/procedural acquisition). No downstream crafting usage was detected in scanned JSON; progression may come from block runtime effects.
- Reward: Primary reward is the block behavior itself (interaction, automation, or world effect).
- What can be crafted with it: No direct craft outputs were detected from this block in scanned JSON (TODO/VERIFY for tag/procedure-based recipes).
Crafting Paths
Section titled “Crafting Paths”Recipes that craft sculkmancy:liquified_sculk
- TODO/VERIFY: no direct crafting recipe found for this block in scanned JSON.
Recipes that use sculkmancy:liquified_sculk as an ingredient
-
TODO/VERIFY: no downstream crafting usage found in scanned JSON (tag-based usage may not be expanded).
-
Full matrix: /generated/recipe-matrix/
Texture
Section titled “Texture”
Texture Source Anchors
Section titled “Texture Source Anchors”- NeoForge texture source:
/home/julianvanmoorst/Documents/sculkmancy/src/main/resources/assets/sculkmancy/blockstates/liquified_sculk.json - NeoForge texture file:
/home/julianvanmoorst/Documents/sculkmancy.com/.cache/minecraft-textures/block/sculk.png - Fabric texture source:
/home/julianvanmoorst/Documents/sculkmancy-fabric-poc/src/main/resources/assets/sculkmancy/blockstates/liquified_sculk.json - Fabric texture file:
/home/julianvanmoorst/Documents/sculkmancy.com/.cache/minecraft-textures/block/sculk.png
Technical Details
Section titled “Technical Details”- NeoForge symbol:
LIQUIFIED_SCULK - NeoForge registry properties:
TODO/VERIFY(settings declared indirectly or in block class). - NeoForge block class:
LiquifiedSculkBlock(/home/julianvanmoorst/Documents/sculkmancy/src/main/java/net/mcreator/sculkmancy/block/LiquifiedSculkBlock.java). - NeoForge class inheritance: extends
LiquidBlock. - NeoForge runtime hooks:
entityInside,onPlace,tick - NeoForge linked procedures:
LiquifiedSculkBlockAddedProcedure,LiquifiedSculkMobplayerCollidesBlockProcedure,LiquifiedSculkOnTickUpdateProcedure - NeoForge scheduled tick intervals:
400 - NeoForge constructor properties:
dropsNothing,mapColor(MapColor.FIRE),noCollision,piston(PushReaction.DESTROY),replaceable,sound(SoundType.EMPTY),strength(100f) - Fabric symbol:
LIQUIFIED_SCULK - Fabric registry properties:
dropsNothing,mapColor(MapColor.BRIGHT_RED),noCollision,nonOpaque/noOcclusion,piston(PistonBehavior.DESTROY),replaceable,sound(BlockSoundGroup.INTENTIONALLY_EMPTY),strength(100f) - Fabric block item registration:
disabled. - Fabric block class:
LiquifiedSculkBlock(/home/julianvanmoorst/Documents/sculkmancy-fabric-poc/src/main/java/net/mcreator/sculkmancy/block/LiquifiedSculkBlock.java). - Fabric class inheritance: extends
FluidBlock. - Fabric runtime hooks:
onEntityCollision - Fabric linked procedures:
LiquifiedSculkBlockAddedProcedure,LiquifiedSculkMobplayerCollidesBlockProcedure,LiquifiedSculkOnTickUpdateProcedure - Fabric scheduled tick intervals:
400
Data Source Anchors
Section titled “Data Source Anchors”- NeoForge:
LIQUIFIED_SCULK(/home/julianvanmoorst/Documents/sculkmancy/src/main/java/net/mcreator/sculkmancy/init/SculkmancyModBlocks.java) - Fabric:
LIQUIFIED_SCULK(/home/julianvanmoorst/Documents/sculkmancy-fabric-poc/src/main/java/net/mcreator/sculkmancy/ModBlocks.java)
Related Mechanics
Section titled “Related Mechanics”Verification Notes
Section titled “Verification Notes”- Static parse indicates no unresolved issues.