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Sculk Bud

  • Registry ID: sculkmancy:sculk_bud
  • Loader status: both

Sculk Bud is a functional block with source-confirmed behavior. Its runtime behavior is driven by procedures such as SculkBudMobplayerCollidesWithPlantProcedure.

  • Role in the mod: Sculk Bud is a progression block with behavior anchored in registry + runtime handler sources.
  • How this advances the player: No direct crafting recipe for this block was found in scanned JSON (TODO/VERIFY for loot/procedural acquisition). No downstream crafting usage was detected in scanned JSON; progression may come from block runtime effects.
  • Reward: Primary reward is the block behavior itself (interaction, automation, or world effect).
  • What can be crafted with it: No direct craft outputs were detected from this block in scanned JSON (TODO/VERIFY for tag/procedure-based recipes).

Recipes that craft sculkmancy:sculk_bud

  • TODO/VERIFY: no direct crafting recipe found for this block in scanned JSON.

Recipes that use sculkmancy:sculk_bud as an ingredient

  • TODO/VERIFY: no downstream crafting usage found in scanned JSON (tag-based usage may not be expanded).

  • Full matrix: /generated/recipe-matrix/

NeoForge
Sculk Bud NeoForge texture
Fabric
Sculk Bud Fabric texture
  • NeoForge texture source: /home/julianvanmoorst/Documents/sculkmancy/src/main/resources/assets/sculkmancy/blockstates/sculk_bud.json
  • NeoForge texture file: /home/julianvanmoorst/Documents/sculkmancy.com/.cache/minecraft-textures/block/sculk_sensor_tendril_inactive.png
  • Fabric texture source: /home/julianvanmoorst/Documents/sculkmancy-fabric-poc/src/main/resources/assets/sculkmancy/blockstates/sculk_bud.json
  • Fabric texture file: /home/julianvanmoorst/Documents/sculkmancy.com/.cache/minecraft-textures/block/sculk_sensor_tendril_inactive.png
  • NeoForge symbol: SCULK_BUD
  • NeoForge registry properties: TODO/VERIFY (settings declared indirectly or in block class).
  • NeoForge block class: SculkBudBlock (/home/julianvanmoorst/Documents/sculkmancy/src/main/java/net/mcreator/sculkmancy/block/SculkBudBlock.java).
  • NeoForge class inheritance: extends FlowerBlock.
  • NeoForge runtime hooks: entityInside
  • NeoForge linked procedures: SculkBudMobplayerCollidesWithPlantProcedure
  • NeoForge constructor properties: mapColor(MapColor.PLANT), noCollision, piston(PushReaction.DESTROY), sound(SoundType.GRASS)
  • Fabric symbol: SCULK_BUD
  • Fabric registry properties: breakInstantly, mapColor(MapColor.LICHEN_GREEN), noCollision, nonOpaque/noOcclusion, piston(PistonBehavior.DESTROY), sound(BlockSoundGroup.GRASS)
  • Fabric block item registration: enabled.
  • Fabric block class: SculkBudBlock (/home/julianvanmoorst/Documents/sculkmancy-fabric-poc/src/main/java/net/mcreator/sculkmancy/block/SculkBudBlock.java).
  • Fabric class inheritance: extends FlowerBlock.
  • Fabric runtime hooks: onEntityCollision
  • Fabric linked procedures: SculkBudMobplayerCollidesWithPlantProcedure
  • NeoForge: SCULK_BUD (/home/julianvanmoorst/Documents/sculkmancy/src/main/java/net/mcreator/sculkmancy/init/SculkmancyModBlocks.java)
  • Fabric: SCULK_BUD (/home/julianvanmoorst/Documents/sculkmancy-fabric-poc/src/main/java/net/mcreator/sculkmancy/ModBlocks.java)
  • Static parse indicates no unresolved issues.