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Block Of Sculklore

  • Registry ID: sculkmancy:block_of_sculklore
  • Loader status: both

Block Of Sculklore is a material-centric block used for storage, progression, or machine crafting chains. Technical behavior should still be confirmed in game when loader-specific settings differ.

  • Role in the mod: Block Of Sculklore is a progression block with behavior anchored in registry + runtime handler sources.
  • How this advances the player: Players can obtain it via 1 scanned crafting recipe(s). Input path example: TODO/VERIFY. It is reused in 1 downstream recipe(s), so it acts as a chain ingredient.
  • Reward: It unlocks crafted outputs such as sculklore_ingot.
  • What can be crafted with it: sculklore_ingot

Recipes that craft sculkmancy:block_of_sculklore

  • block_of_sculklore_recipe (both-different) (source: /home/julianvanmoorst/Documents/sculkmancy/src/main/resources/data/sculkmancy/recipe/block_of_sculklore_recipe.json)

Recipes that use sculkmancy:block_of_sculklore as an ingredient

  • block_of_sculklore_to_ingot_recipe (both-different) -> sculklore_ingot (source: /home/julianvanmoorst/Documents/sculkmancy/src/main/resources/data/sculkmancy/recipe/block_of_sculklore_to_ingot_recipe.json)

  • Full matrix: /generated/recipe-matrix/

NeoForge
Block Of Sculklore NeoForge texture
Fabric
Block Of Sculklore Fabric texture
  • NeoForge texture source: /home/julianvanmoorst/Documents/sculkmancy/src/main/resources/assets/sculkmancy/blockstates/block_of_sculklore.json
  • NeoForge texture file: /home/julianvanmoorst/Documents/sculkmancy/src/main/resources/assets/sculkmancy/textures/block/sculkloreblock.png
  • Fabric texture source: /home/julianvanmoorst/Documents/sculkmancy-fabric-poc/src/main/resources/assets/sculkmancy/blockstates/block_of_sculklore.json
  • Fabric texture file: /home/julianvanmoorst/Documents/sculkmancy-fabric-poc/src/main/resources/assets/sculkmancy/textures/block/sculkloreblock.png
  • NeoForge symbol: BLOCK_OF_SCULKLORE
  • NeoForge registry properties: TODO/VERIFY (settings declared indirectly or in block class).
  • NeoForge block class: BlockOfSculkloreBlock (/home/julianvanmoorst/Documents/sculkmancy/src/main/java/net/mcreator/sculkmancy/block/BlockOfSculkloreBlock.java).
  • NeoForge class inheritance: extends Block.
  • NeoForge runtime hooks: getLightBlock
  • NeoForge constructor properties: sound(SoundType.GRAVEL), strength(1f, 100f)
  • Fabric symbol: BLOCK_OF_SCULKLORE
  • Fabric registry properties: sound(BlockSoundGroup.GRAVEL), strength(1f, 100f)
  • Fabric block item registration: enabled.
  • Fabric block class: Block (vanilla/base class).
  • NeoForge: BLOCK_OF_SCULKLORE (/home/julianvanmoorst/Documents/sculkmancy/src/main/java/net/mcreator/sculkmancy/init/SculkmancyModBlocks.java)
  • Fabric: BLOCK_OF_SCULKLORE (/home/julianvanmoorst/Documents/sculkmancy-fabric-poc/src/main/java/net/mcreator/sculkmancy/ModBlocks.java)
  • Static parse indicates no unresolved issues.